Kahoot!, the popular in classroom learning game has announced the acquisition of DragonBox. The Nordic based DragonBox had first launched its algebra game app back in 2012 leading up to DragonBox school math curriculum in 2017.
The acquisition will strengthen Kahoot!’s platform with the DragonBox award-winning math learning apps, community and school curriculum. Together, we will make the best math learning experience available for Kahoot!’s hundreds of millions of users around the world, both inside and outside the classroom,Eilert Hanoa, Chairman of Kahoot!
Kahoot! is steaming ahead in building a greater vision in leading the learning community by connecting teachers, students, parents and many organizations. It’s in interesting collection of apps to see come together as it does bring a sense of having fun all the while engaging in meaningful learning scenarios.